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Kooda

D&D event ideas & Clue scroll+bird nest updates and more!

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Kooda    41

Replace the seeds & rings loot from Bird Nests with the Ring of Life,
Ring of dueling, Ring of Forging, Ring of Wealth and Ring of Recoil and if deciding to keep seed loot around change the seed loots to be of 5-50 Watermelon seeds and 5-50 Herb seeds. 
 

 

 Add Crystal Halberd, Crystal Pickaxe, Crystal Hatchet & Crystal Saw to Crystal Chest loot. The saw, hatchet and pickaxe should be untradable. 
Crystal Saw will gives a construction exp boost when it is in inventory while training construction. When using the Crystal Pickaxe to train mining, instead of receiving gems the player will receive Crystal Keys. The hatchet would have a similar effect, where when you have the hatchet equipped when you loot a bird nest it would give you Crystal Keys instead of seeds or rings.

 

 Add Clue Hunter outfit as a reward for completing certain amounts of clues. There is 6 pieces to the outfit so make the pieces be rewarded after completing 50,150,275,400,500,600 clues. Add Bloodhound pet as reward for completing 1000 clues. The Pet would give a 10% increase in your likelihood of receiving clue scrolls as loot while killing npcs.
Add Mudskipper Hat, Frog Mask, Witchdoctor Mask, Silly Jester costume set as possible Clue Loot. 

 

 Add Golden Chefs Hat, Goldsmiths gauntlets (provides a susbstanial xp boost while smelting Gold Bars while wearing) and Gloves of Silence (provides a 5% increase in the amount of GP you receive while Thieving from stalls at ::Dzone, or 5% increase in GP you receive while Thieving outside ::Dzone) to Prestige shop.
 

Add Prospector Helmet to Stardust shop.
 

Add Talisman staffs to the Runecrafting shop for each respective rune. If you have the staff equiped in your weapon slot, clicking the Runecrafting skill will automatically teleport you to the specific rune altar instead of the regular Runecrafting home. Also while casting a spell if you have the staff equiped you will not require that specific rune to cast it.
 Add Death runecrafting gloves that give double exp and a 5% chance of making double Death runes when crafting Death runes when equiping the gloves. 
 Add Blood runecrafting gloves that give double exp and a 5% chance of making double Blood runes when crafting Blood runes while equiping the gloves. 

 

 Add Anglers outfit and Pyromancer outfit and also Ring of Fire and Barb-Tailed Harpoon. 
Make the 4 pieces of Anglers outfit be rewarded after talking to the Fishing master and completing the 4 seperate tasks of Fish 500 Lobsters, Fish 500 Swordfish, Fish 500 Sharks and Fish 500 Monkfish. Once you possess the full 4 piece Anglers outfit you will have the the ability to receive a Barb-Tailed Harpoon which gives the person wielding the harpoon a 5% chance of fishing double Sharks. To obtain the Barb-Tailed Harpoon you would need to fish 1000 Noted Raw Rocktails from the barrel at Rogues Castle.
Make the 4 pieces of Pyromancer outfit be rewarded after talking to the Firemaking master and completing the 4 seperate tasks of Burn 500 Oak Logs, Burn 500 Maple Logs, Burn 500 Yew Logs and Burn 500 Magic Logs. Upon obtaining the full 4 pieces of the pyromancer outfit, you will then be able to attempt  getting a Ring of Fire which provides a 2-5% Firemaking xp boost. To obtain the Ring of Fire you must burn 1500 noted Magic Logs on the fire spot at Rogues Castle in the wilderness while wearing the full Pyromancer outfit.

 

Add a 1 in 500 chance of possibily receiving Golden Barrows armour pieces from the loot chest at the end of a Barrows run.
 

 Since the lottery only draws once a week on Fridays, make the Saturday
event Double exp & 1.5x Dungeon tokens. And make Sundays event Double exp & Double Boss Pts.
 

Add Daily Tasks. Have 3 tasks to complete each day. Possibly have different tiers for difficulty of the tasks (Easy,Medium,Hard). You would be assigned 1 task of each difficulty per day, in which you would receive 5m for easy, 10m for medium, and 25m for hard.  If You complete all 3 of your tasks that day you would receive an additional 10m so in total the reward for doing all your tasks per day would be 50m.              Some examples of what daily tasks would be: Craft 50 Black Dragonhide Bodies, Craft 300 Nature Runes, Cut 200 Willow Logs, Search 10 Bird Nests, Steal 25 Scimitars, Do 10 laps of the Wilderness Agility Course, Eat 30 Lobsters, Cook 50 Monkfish, etc.
 

I feel liike it would be very refreshing to a few new spawn locations for Evil Tree and Crashed Star, as I find going to the same 8 spots gets boring and stale after so long of playing on this server. Also sometimes when the spawn locations end up in the wildy they end up being totally abandoned. So I think spreading out some locations further out into the map instead of being centralized in so closely to Varrock or Edgeville would be nice and hopefully reduce the amount of times spawns come up in the wildy. Having the Tree and Star spawns being in areas that require you to run for a bit to get there, but being in locations in which are clearly defined and not hard to find would keep the process interesting. 
new Evil Tree spawn locations: in Draynor Village market, south of Legends Guild, outside Crafting Guild
new Crashed Star locations: at Rimmington, outside Al-Khadrid bank, outside Lumbridge castle

 

 Add Bonfire event. Bonfire is a little energy orb that would spawn randomly while your firemaking and the player would have 30-40 seconds to click on the orb and respond to it before it would disappear. If you respond to it in time you will then be rewarded with either a Dragonkin Lamp, Charm Box or a Mystery Box.
 

Penguin hide & seek event that would similar to evil tree and crashed star in the way it spawns in different locations throughout the map. But this D&D event would spawn once every 1-2 hours in one of 6-10 locations around Runescape and broadcast a global message in chat announcing it has spawned. It will also broadcast a message saying the Penguin has been found once someone finds the location. It will reward the first player to get to the location and find the hidden penguin. Upon discovering the penguin that single player would receive a wide range of loot such as 1-5 Mystery Boxes, 1-2 Legendary Mystery Boxes, 5-10 noted Crystal Keys, 5-15 noted Tooth/Loop Crystal Key Halves, 1-5 Caskets, Charm Box, Clue Scrolls, 1-2 Dragonkin Lamps, 3-10 Bird Nests, Penguin Mask or possibly a $10 scroll!
 

 Jade Vine event that spawns near one of many of the different farming patch locations around Runescape. You would need Magic Secateurs to prune the vines. Total of 500 Jade Vine branch need to be pruned to destroy the Jade Vine. The Branches would be worth 20-50k each at General Shop. Once all 500 branches have been pruned the Vine would then transform into a Wild Jade Vine which can only be damaged using any type of hatchets. The Wild Jane Vine would have 500-1000 HP. Slaying the Wild Jade Vine would give the top 3 damage dealers a decent amount of Woodcutting and Farming experience upon killing the monster. Those same top 3 damage dealers would also receive a range of potential drops such as Magic Secateurs, Dragon Hatchet, Noted Maple-Magic Logs, 100-300 Jade Vine branches, 10-50 Herb Seeds, 30-200 Watermelon Seed, 20-100 Noted Grimy Herbs, 10-30 Noted cleaned Herbs, 10-50 Noted Extreme Potions, 100 noted Compost, Magic Watering Can (Used in place of the normal watering can and gives an unlimited supply of water)


 

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Fastneasy    28

Loving these long suggestion post by you kooda!

There's some great additions here and would really like to see it implemented in game. Obviously it's definitely going to take time for things to happen with coding and stuff. But I believe this will revamp skilling to whole new level. Also allow the under-dogs whom don't donate into the game to still enjoy the game which will in turn help our community grow as a whole. This is purely targeting for those whom are willing to skill/grind it out, and especially when new players join the server there would be many new methods of obtaining wealth. Wealth distribution is so important for the eco to run smoothly throughout the game. Besides that it allows people to be more active I love how you spoke about daily challenges it gives a reason for a person to log on daily. Suggestions like these should definitely be involved in the game if these actually come up in-game I believe there would be a better reason to solving clue scrolls, visiting the star dust shop, and even trying out the crystal chest a lot more. This is definitely a +1 from me!

Thanks for your post, Kooda! :D

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Castiel    1

Some great suggestions. Have to say man you got some solid ideas andI hope to see them implimented.

I would love to see Pyromancer released alongside Wintertodt as for some reason I love that minigame.

But all around a solid group of ideas and I hope to see more from you my friend!

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2incher    33

Nice suggestions, I'd like to see a lot of new things in the server as well. As fastneasy said, it will definitely take some time. A lot of these suggestions would help add more variety to the game and I think that would be refreshing too. Thanks for the post :)

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Iron Trees    18

Not sure if you purposely did this, but a strong 50% of these suggestions sound like literally identical to another rsps. I like them, but if you did that on purpose, I wouldn't support it.

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Athos    26

Thank you for your suggestion, the staff team have agreed upon most of your suggestions and the ones selected will be implemented:

Add Clue Hunter outfit as a reward for completing certain amounts of clues.

Add Golden Chefs Hat, Goldsmiths gauntlets (provides a susbstanial xp boost while smelting Gold Bars while wearing) and Gloves of Silence (provides a 5% increase in the amount of GP you receive while Thieving from stalls at ::Dzone, or 5% increase in GP you receive while Thieving outside ::Dzone) to Prestige shop

Add Prospector Helmet to Stardust shop

Make the 4 pieces of Anglers outfit

Add Daily Tasks.

and pyromancer is already in game as a custom item

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